Games I’m Credited In

  • Gravity Goblins - The Rat Zone.
    • Releases 2027.
    • Game Engine: Unity.
    • My Role: QA / Playtesting.
  • The SpeedOunce RUNNER Test - SpeedOunce Studio (July, 2026).
    • Released on Itch.io.
    • Game Engine: Godot.
    • My Role: Programmer / Designer / QA.
    • Made for GMTK Game Jam 2026.
    • Notes (written in Aug, 2026):
      • My favourite jam game I've made so far up to this point.
      • Currently a full version is in-progress.
  • Creature Kitchen - The Rat Zone (Feb, 2026).
    • Released on Steam / Itch.io / GOG.
    • Game Engine: Unity.
    • My Role: QA / Playtesting.
  • CTRL+Y (Aug, 2025).
    • Released on Itch.io.
    • Game Engine: Godot.
    • Made for GMTK Game Jam 2025.
    • Notes:
      • Made in about 10 hours because yet again I forgot about GMTK until it was almost over.
  • UnDuster - Developed Vaccum Solutions (Nov, 2024).
    • Released on Steam.
    • Game Engine: Unity.
    • My Role: QA / Playtesting.
  • I spent like 5ive hours on this. (Aug, 2024).
    • Released on Itch.io.
    • Game Engine: Godot.
    • Made for GMTK Game Jam 2024.
    • Notes:
      • I did spend only around 5 hours working on this.
  • CHAIRS - The Rat Zone (May, 2024).
    • Released on Steam / Itch.io / GOG.
    • Game Engine: Unity.
    • My Role: QA / Playtesting / Multiplayer Programmer and Designer.
  • Cats Knocking Things Off Shelves (Jan, 2024).
    • Released on Global Game Jam.
    • Game Engine: Godot.
    • My Role: Programmer / Designer.
    • Made for Global Game Jam 2024.
  • CTRL + SHIFT (Jul, 2023).
    • Released on Itch.io.
    • Game Engine: Godot.
    • Made for GMTK Game Jam 2023.
  • Rooted in Cards (Feb, 2023).
    • Released on Itch.io / Global Game Jam.
    • Game Engine: Godot.
    • My Role: Programmer / Designer.
    • Made for Global Game Jam 2023.
    • Notes:
      • Made with one roommate from my first year of college, this one can be fun sometimes. Quite easy, but that's not a bad thing for a game jam game.
  • Linked Life (Oct, 2021).
    • Released on Itch.io.
    • Game Engine: Godot.
    • Made for GMTK Game Jam 2021.
    • Notes:
      • The first game on this list so far that I actually feel somewhat holds up. It's not the best, could be so much better, but so much better than the previous.
  • The Red Dot's Path (Aug, 2020).
    • Released on GameJolt.
    • Game Engine: Godot.
    • Notes:
      • I don't even remember releasing this… which can be said about multiple of them but still.
  • Another Uncreative Fire Game? (Apr, 2020).
    • Released on Itch.io / GameJolt.
    • Game Engine: Unreal Engine 4.
    • Made for Ludum Dare 48.
    • Notes:
      • As one of the first games I've ever made, this one… didn't… age… well… obviously…